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RE: LDCad 1.7 Alpha 1 (win+linux)
2022-04-27, 19:05
(2022-04-27, 3:56)N. W. Perry Wrote: While on the subject of rotations and precision, I thought it might also be cool to be able to reset the rotation of a part in the editing plane only. This would be especially helpful for path points, which usually don't want to be reset to the global axes.
Do you mean using just 2 dimensions? as ctrl+home already takes the relative grid into account.
(2022-04-27, 3:56)N. W. Perry Wrote: And/or, it might be neat if you could "snap to grid" for rotations—i.e., to round the matrix to the nearest rotation step value, as a way of clearing out rounding errors after multiple rotations. (Maybe this already happens under the hood…)
Also just in 2D? Could be handy, I'll put it on my next version's todo as I'm (finally) close to finishing the Alpha 2's todo list