(2022-04-14, 0:24)Cam's Bricks Wrote: Im just wanting to do static renders so if the gITF will accomplish that then I will give that a shot.
glTF will export static models just fine in the current version.
It just needs some post tweaking at the moment.
- dial down the light intensity or it will look overexposed.
- some materials need better default properties (transparent parts aren't that transparent at the moment etc).
- also be sure to delete the default camera/light as the glTF includes those too.
If you want to tweak materials used in all exports you can do that using the files in the glTF/defaults folder.
I would be very interested if you make any improvements on those settings, as I'm no blender expert so the current default material settings are far from perfect