Roland Melkert Wrote:It took me some time to figure out what you mean but I did. The editing pin switches sides as soon it doesn't point towards the viewer. This usually also means you can't reach the 'below' of the e.g. arrows, but based on your report I discovered there is a very small angle/window where you can reach it indeed. Although this technically a bug, it was never ment to be possible in the first place, meaning when the pin is below the part the view is in such a way you will always click on the top of the controls. I will try to fix the inversion or prevent that small window from happening all together.
I don't know what I am doing but it happens to me all the time. I guess I'm just spinning the world into awkward positions to make things happen. I like being able to use the underside of the controls as it adds so much more variability, especially when you are working in a "one" view editing window. My vote would be for the inversion to be corrected so it can be used no matter where it is and which way it is facing.
The reason I think rotate all over the place is because I find my view getting blocked by the navigation planes, curious if they could be made transparent to some degree or have an option for that.
Roland Melkert Wrote:I'm not totally happy with the menu's myself, if you (or anyone else) has suggestions on how to reorganize it don't hesitate to let me know your ideas.
- I like having a sterile work environment (editing window) without things confusing it or cluttering it.
- The current menu method is fast if you know where you are going because you don't have to take the mouse away.
- We already have a User selection environment that is separate from the editing window.
What are your thoughts on kinda going old school and simply just adding a drop down menu type system at the very top of the Parts/Color pallet space? and or maybe adding a toolbox row somewhere. I think a configurable toolbox row on the far right going top to bottom would be kinda cool and quick to access. So much of MLCad was toolboxed which made it powerful once it was personalized and learned. Finding suitable (free to use) icons to populate those tool selections may not be that easy.
I have really gotten used to using the Grid shortcut you added in the Axis control area and just love that. For things that we need to get to often I think that is an excellent area to add such shortcuts. Maybe a Save or Stepping Dialog could be added. Or maybe all the menus could be added somehow. It's nice because it's mostly all hidden unless you mouse over. Powerful, Useful and Clean looking all at the same time.
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OS = Ubuntu 14.04 LTS (64bit)
OS = Ubuntu 14.04 LTS (64bit)