(2021-10-10, 8:22)David Manley Wrote: ... to allow suitably designated part transformations within an animation to "stick" after completion of the animation?
Before an animation starts all the current matrices of the model are pushed onto a stack.
These matrices are restored once the animation is stopped.
But there is a way to apply the current matrices while an animation is paused.
This is done using the animation menu's (right click in animation mode) "Apply animation posOri" option.