Animated Rotation of Model


RE: Animated Rotation of Model
#17
(2018-03-24, 5:14)ShireBrickz.com Wrote: Thanks so much.
I'll keep you posted with my success or failure.
Cheers

I have only recently discovered LDraw and can already appreciate the decades of work you guys have put into this. Also, sorry to revive an old thread but this seemed the most relevant to what I'm about to accomplish.

I would like to render individual pieces in isometric pixel art style so that the zoom level stays constant between each render. I've been using LDView on the command line to accomplish this. I haven't found any way to fix the zoom level. Only thing that seems to directly affect the size of the produced snapshot are the -SaveWidth= and -SaveHeight= parameters. 

Is there any way to fix the zoom level so that an invidual 1x1 stud is NxM pixels in each isometric render regardless of the size of the original brick?

If not possible with LDView is it possible in combination with other tools like L3P and POV-Ray?

Edit: Turns out it produces exactly the desired output by using the -cg30,45,50000 parameter
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Messages In This Thread
Animated Rotation of Model - by Tanner S. - 2016-05-14, 1:59
RE: Animated Rotation of Model - by Tanner S. - 2016-05-19, 19:39
RE: Animated Rotation of Model - by Tanner S. - 2016-05-18, 20:48
RE: Animated Rotation of Model - by Tanner S. - 2016-05-19, 19:54
RE: Animated Rotation of Model - by P Ko - 2020-12-17, 18:33

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