What do I need to get started making parts for the LDraw library?


RE: What do I need to get started making parts for the LDraw library?
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(2020-11-04, 3:01)N. W. Perry Wrote: LDDP runs fine for me; the only issues are things common to (almost) any Windows software running on Wine, like different expectations of the file system, inability to poll between programs (differences in executables?), that sort of thing.

LDPE runs under Java on the Mac, so it's not native but should theoretically be fine. For whatever reason, there are some persistent glitches when I use it, most notably the occasional failure of the graphic window editor to appear and other GUI problems. The issues haven't been resolved in the latest updates, and I'll admit I haven't been especially communicative about them with Nils.

That said, I can use LDPE for the most part, but I have to do more quitting and re-starting and other types of workarounds (such as using LDDP for text editing, rather than LDPE's own text interface). It's slow and clunky for me, not reflective of the powerful software I know it to be. It's also my only option for running the command-line tools, because neither they nor LETGUI will run for me under Wine.

LDCad, on the other hand, runs almost flawlessly under Wine, and while it's not intended for parts authoring, I occasionally use it for viewing and measurement purposes, as well as checking how parts render in various other programs.

I am also running LDPE on Mac under Java. I remember it took me a couple of hours to make it work at the beginning and since then I indeed experienced similar issues.

First of all, after some time it was launched LDPE started to get very slow and actually the whole system too so I have to restart as well. Might come from Java and not LDPE, this I don't know...

And since one month ago I started to experience the occasional failure of the graphic window not appearing... It might be due to the new macOS as I think I installed it about one month ago...

Apart from that, LDPE is running most of the time quite well and I use it intensively when creating or reviewing parts.
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RE: What do I need to get started making parts for the LDraw library? - by Vincent Messenet - 2020-11-04, 7:53

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