(2020-10-16, 18:03)Philippe Hurbain Wrote: I think it's Damien Roux who used a similar technique. But svg2ldraw often provides ugly triangulation and needs a lot of post processing. The last time I had a vector image, I pixelated it in good resolution and used img4dat on that!!!
Yeah, that's been my approach so far. But img4dat requires its share of post-processing as well, especially for shapes that ought to be geometrically regular. For example, img4dat can put points in a line, but you can't force that line to be orthogonal. But hopefully someday the SVG import feature will become available. :-)
Biggest trouble I'm having now is how to straighten the paths in the first place. Inkscape can take a rectangular path and distort it into a non-rectangular perspective quads, but there doesn't seem to be any way to do the reverse.