LDCad Rotating Part (not model) on Building Step


RE: Rotating Part (not model) on Building Step
#2
(2020-09-11, 18:44)Leonardo Gonzalez Wrote: When creating a building step with LDCad, if you rotate a part (not the whole model) it is rotated for all building steps. Is there a way to make the part rotation unique for a specific building step or from one building step onwards?

This is possible using buffer exchange.

It's fairly easy if it only needs a different rotation in the step where it is added.

This is done so:
  • Go to the step where the part is added.
  • Move it to the bottom of the step (in the source window (view/new source window))
  • Also in the source window insert a buffer exchange store meta (Part bin root/special parts/misc non visual ldraw parts) BEFORE the target part
  • Go to the next step.
  • Insert a buffer exchange retrieve meta so it's the first thing in the step. (this will 'delete' your target part)
  • Add an identical part using the different orientation to the same step.
In the source it should look something like this:
Code:
1 14 0 0 0 1 0 0 0 1 0 0 0 1 6141.dat
1 14 0 8 0 1 0 0 0 1 0 0 0 1 6141.dat
0 BUFEXCHG A STORE
1 14 0 -8 0 1 0 0 0 1 0 0 0 1 3024.dat
0 STEP
0 BUFEXCHG A RETRIEVE
1 14 0 -8 0 0.70710678 0 -0.70710678 0 1 0 0.70710678 0 0.70710678 3024.dat
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RE: Rotating Part (not model) on Building Step - by Roland Melkert - 2020-09-11, 21:26

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