LDView interface with LPub3D


RE: interface with LPub3D
#2
(2020-09-07, 7:34)Cam\s Bricks Wrote: I am hoping that someone, maybe Travis, can provide some insight on how this works. 

I have run into this issue, and also saw someone post on eurobricks about this same thing. 

LPub3D will render only the part of the assembly that is on the page. 

Unfortunately, the camera placement calculation is fully part of LPub3D. (LDView has camera calculations, but it bases them on what is included in its command line, and that is what is determining how things get drawn.) So I have no idea what is causing the problem.

You might check if changing the DPI setting LPub3D (assuming that's a thing) makes any difference. If so, I would guess that LPub3D's view calculations aren't working properly with LDView and non-default DPI settings.
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Messages In This Thread
interface with LPub3D - by Cam's Bricks - 2020-09-07, 7:34
RE: interface with LPub3D - by Travis Cobbs - 2020-09-07, 18:39
RE: interface with LPub3D - by Cam's Bricks - 2020-09-08, 6:19
RE: interface with LPub3D - by Travis Cobbs - 2020-09-08, 20:20
RE: interface with LPub3D - by David Manley - 2020-09-08, 22:53
RE: interface with LPub3D - by Cam's Bricks - 2020-09-09, 0:07
RE: interface with LPub3D - by Travis Cobbs - 2020-09-09, 0:19
RE: interface with LPub3D - by David Manley - 2020-09-13, 2:27
RE: interface with LPub3D - by Cam's Bricks - 2020-09-13, 2:40

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