(2020-07-24, 11:40)Magnus Forsberg Wrote: (...)Is there an overview of which viewers and editors that cannot handle Texmap? Adding fallback geometries can be a great amount of work, so I'm considering if it will be easier to simply update all viewers.
I agree with Roland. We should talk more about the quality/demands on the "fallback" geometry.
We have open source code for Texmap -> UV translation, so porting this code to the various editors might be a good choice.