This is interesting as I initially understood the structure to be:
- parts
- parts/s
- p
- p/48
- p/8
- textures
And all textures would be lumped into the one separate folder.
It would be nice with an example file structure in the spec so that we all have the same understanding.
- parts
- parts/s
- p
- p/48
- p/8
- textures
And all textures would be lumped into the one separate folder.
It would be nice with an example file structure in the spec so that we all have the same understanding.