RE: Creating parts folders
2020-05-22, 16:15 (This post was last modified: 2020-05-22, 16:16 by Jaco van der Molen. Edit Reason: typo )
2020-05-22, 16:15 (This post was last modified: 2020-05-22, 16:16 by Jaco van der Molen. Edit Reason: typo )
(2020-04-04, 0:50)CharlesĀ Dake Wrote: That is, what format does a ldraw parts folder need to have.
I'd advice not to do this, but like N.W. Perry wrote, make use of LDCad and its pbg option.
If you do want to make folders, just open the complete.zip to see what's it like.
It conains 2 folders: parts and p
p for primitives with subfolders 8 and 48
parts for parts with a subfolder s for subfiles
The parts folder may contain an extra subfolder called textures for texture-mapped parts.
Maybe this page can help you too:
https://sites.google.com/view/workingwit...stom-parts
Jaco van der Molen
lpub.binarybricks.nl
lpub.binarybricks.nl