(2019-06-17, 10:34)GeraldĀ Lasser Wrote: my heart says "no" to the removal of the rounded edge, as it simply looks good, but I think the more pragmatic decision it do do it away.
It greatly reduces surfaces to render.
May be we need to cut one in half to compare the radii better.
Concerning the patterns, I would keep the patternable area with a 9 LDU radius as it is now.
It only looks good if rendered big and hi-res.
Can't we just have 2 versions?
One with straight edge for modelling and instructions (LPub3D native or LDView render).
One with the bevel to render hi-res and photo-realistic.
Or is that overdoing things?
P.S. I have yet to test how Studio renders these parts.
Jaco van der Molen
lpub.binarybricks.nl
lpub.binarybricks.nl