Working on a Blender (collada) export, need some help


RE: Working on a Blender (collada) export, need some help
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(2020-03-04, 20:25)Nicolas Wrote: Using the same mesh instance with multiple materials (by linking the material to the object instead of the mesh) seems to be a good idea but is actually not (most 3D software actually don't even support this option).

Yes I discovered that the hard way.

I'm now generating all material-part combinations as nodes in the library_nodes branch.

And then reference those using instance_node elements in the scene branch.

This seems to work the best, except sometimes Blender decides a node in the library branch is a standalone object and adds it separately to the scene without any unit corrections or scaling.

I'm close on pinpointing why that happens though.
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RE: Working on a Blender (collada) export, need some help - by Roland Melkert - 2020-03-04, 21:02

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