Some progress
But I had to 'color' it manually inside blender.
For this you select a random brick of color x and edit its material, it will then change all bricks using that same color.
I'm also not sure how to handle the recursive nature of LDraw, how would one organize 'collections' etc inside Blender to get the model submodel feel of things?
It now generates this:
Again some pointers from experienced blender users would be highly appreciated.
But I had to 'color' it manually inside blender.
For this you select a random brick of color x and edit its material, it will then change all bricks using that same color.
I'm also not sure how to handle the recursive nature of LDraw, how would one organize 'collections' etc inside Blender to get the model submodel feel of things?
It now generates this:
Again some pointers from experienced blender users would be highly appreciated.