You're rotating the entire model, instead of rotating the camera. I don't know off-hand how to rotate the camera in Bricksmith, but it appears that if you perform a rotate operation with nothing selected, it acts as though everything was selected. Look around in the Bricksmith UI (or help) for camera view/rotation settings. There are probably pre-set views somewhere (left, right, top, bottom, etc.). Also, doing a quick scan of the Bricksmith tutorial, if you hold down Command+Option will dragging in the model view, it will rotate the view.
Brick co-ordinates change when I change the model viewing angle.
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Brick co-ordinates change when I change the model viewing angle. - by SNIPE - 2012-03-02, 12:46
Re: Brick co-ordinates change when I change the model viewing angle. - by Orion Pobursky - 2012-03-02, 17:49
Re: Brick co-ordinates change when I change the model viewing angle. - by SNIPE - 2012-03-02, 19:32
Re: Brick co-ordinates change when I change the model viewing angle. - by Travis Cobbs - 2012-03-03, 0:05
Re: Brick co-ordinates change when I change the model viewing angle. - by SNIPE - 2012-03-03, 15:28
Re: Brick co-ordinates change when I change the model viewing angle. - by Travis Cobbs - 2012-03-04, 6:05
Re: Brick co-ordinates change when I change the model viewing angle. - by SNIPE - 2012-03-04, 14:18
Re: Brick co-ordinates change when I change the model viewing angle. - by Allen Smith - 2012-03-05, 16:52
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