Calculate Angles (in LDCad)


RE: Calculate Angles (in LDCad)
#9
(2019-10-30, 19:18)Roland Melkert Wrote: I setup the selection info stuff before the scripting existed and didn't want to force a certain way to apply the angles etc.

But you could script your method, and apply the angles in one go if wanted.

Yes, it was pretty easy to find the formula for circle intersections as a code snippet, too. I bet it would be pretty easy to incorporate into an editor, for those with a little more experience in that than I have. :-)

This also makes me wonder, could the circles method be used for any situation that the triangle method can't? Or is it really just a different way of doing the same exact thing?
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RE: Calculate Angles (in LDCad) - by N. W. Perry - 2019-10-30, 21:19

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