(2019-10-25, 19:09)Trevor Sandy Wrote: Thank you Travis.
This flag is not automatically set in LPub3D. To do so you have 2 options.
You're welcome.
Note also that if you get a result like shown in Trevor's screenshot (where the texture is only partially visible), you may be able to improve things by increasing the "Offset" setting right underneath "Draw transparent textures last". On the command line, this is TextureOffsetFactor=<value>, where <value> is a decimal number between 1.0 and 10.0. The default value is 5.0.