POV-Ray error


RE: POV-Ray error
#7
Out of curiosity I had a look at the pyldraw package (because I'd never heard of it before). I presume the authors generated that car.pov file themselves and it does, indeed, contain 3 coding errors. So the problem probably isn't of your own making.

The first two are UNION statements, but each of them only has one object defined. They have to define two objects in order to calculate the union between them.

The third one is really wierd. It's the last statement in the file, and it looks like some incomplete template information has been left over. It's a PIGMENT definition, but:
-- It is missing the COLOR keyword (or something similar, depending what it's trying to specify)
-- The RGB parameter is supposed to be at least a 3-term vector (for the R, G and B components), not a single HTML-style hash value. The fact that the colour is given as #123456 makes me very suspicious - or it's a large coincidence!

You could try going back a step, and use pyldraw to do your own conversion of car.ldr to car.pov, to see if you get the same result. (And if you do, you need to get back to the package authors for assistance.) You could also try one of the other conversion tools, as suggested in previous replies, to see if things get better.

--
Martin James
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Messages In This Thread
POV-Ray error - by Arjan - 2019-10-19, 6:49
RE: POV-Ray error - by Johann Eisner - 2019-10-19, 13:39
RE: POV-Ray error - by Orion Pobursky - 2019-10-19, 14:15
RE: POV-Ray error - by Johann Eisner - 2019-10-19, 20:00
RE: POV-Ray error - by Arjan - 2019-10-20, 11:27
RE: POV-Ray error - by Travis Cobbs - 2019-10-20, 21:01
RE: POV-Ray error - by Martin James - 2019-10-21, 10:11

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