Converting a Large Scale Project into a generic 3D format


RE: Converting a Large Scale Project into a generic 3D format
#14
(2019-08-15, 0:49)kevlamar Wrote: notice how in the attached image on the front of the dollar general store there is too much reflection? how do i turn this down. it is like the legos are made of super high gloss material and needs to be matted some to make it more realistic.

You need to edit the generated pov-ray script or change the source scripts LDCad uses to generate it.

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#local ldrawPlasticFin=finish {

And just below it change the value
reflection 0.05
into e.g.
reflection 0.025


If you want any changes to be the default for newly exported stuff edit
%appdata%\LDCad\povray\default\colors.pov
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RE: Converting a Large Scale Project into a generic 3D format - by Roland Melkert - 2019-08-15, 21:54

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