RE: Lpub3D 2.3.13 Native Render
2019-07-29, 9:22 (This post was last modified: 2019-07-29, 9:25 by Trevor Sandy.)
2019-07-29, 9:22 (This post was last modified: 2019-07-29, 9:25 by Trevor Sandy.)
(2019-07-29, 8:07)Nico71 Wrote: Thanks Trevor ! I will test it.
If I understand correctly, I have to change manually all step which have problem by editing the CSI, PLI and GROUP STEP distance value ?
Are you agree that changing the value in the setup menu (on the top on the screen), make the change for global instructions (all the pages of instructions), and if I want to change locally (only for a step), the only way is to right lick on the element or adding manually the meta, right ?
@jaco : the native render is very fast for me, only on second, instead of 7 for ldview. Therefore, on about 1000 steps at the beginning for the half of the model, (so maybe more than 2000 steps), you can imagine the time spending to wait.
Correct. You can use the CSI and PLI context menu (right-click) or manually enter the meta command from the LDraw editor. Normally, you only need to update the Camera Distance Factor to zoom in/out the image when using the Native renderer. The camera angles will rotate the entire image accordingly and the FoV is more for advanced camera positioning. For LDView(POV-Ray) and LDGLite model scale is the only attribute that needs to be set manually but like the Native renderer, you have the option to edit camera angles and FOV also.
CSI assembly context menu for Native renderer:
Cheers,