RE: LQ and HQ Templates difference
2019-07-19, 18:55 (This post was last modified: 2019-07-19, 18:56 by Roland Melkert.)
2019-07-19, 18:55 (This post was last modified: 2019-07-19, 18:56 by Roland Melkert.)
(2019-07-19, 17:54)Johann Eisner Wrote: What exactly is the difference between LQ and HQ in the templates in LDCad?
The HQ ones use the 'deform' method to generate the shapes. This results in closed meshes which can be rendered photo realistic. This method can cause a very large file size though.
The LQ ones use overlapping fragments. These will render faster and at a distance (e.g. in instructions) the difference isn't really noticeable. But at closeup holes and raw edges will be visible.