(2019-06-13, 0:10)Orion Pobursky Wrote: Aside from my feeling expressed in my other post, LEGO already has numbers in the 3-400s. Restricting to 512 increases the chance of overlap.
well, then we still have numbers 401...512 for our purposes.
that should be plenty.
I still see no necessity to break MLCad when we can avoid that.
I just checked the currently official ldconfig.ldr, and there is plenty of free number space in it.