RE: WebGL renderer
2019-06-30, 7:06 (This post was last modified: 2019-06-30, 7:12 by Michael Horvath.)
2019-06-30, 7:06 (This post was last modified: 2019-06-30, 7:12 by Michael Horvath.)
(2019-06-29, 16:36)Lasse Deleuran Wrote: It seems to be mostly caused by the latency between discovering and fetching parts. By optimizing this process it should become much quicker to load. I have uploaded it here on a page where the server pre-fetches parts you need and it loads much quicker - click "View 3D" to load the 3D model (and please tell me if you want me to delete the entry again - it is just uploaded as a demo)
By the way. This model is a wonderful test model. The use of "0 Name:" lines and naming with ".dat" is completely unexpected, so I will have to change my algorithm to properly detect this use case.
Interesting. I have some (outdated I'm sure) JavaScript experience, but none with AJAX or WebGL.
I'm not sure "0 Name" is an official LDraw comment type. I think MLCad did add it to the model, however. Also, the ".dat" extension is there because this model is nearly 20 years old. (It is also outdated, as am I.)
Yes, you may keep the model up.