LDView povray export


RE: LDView povray export
#9
(2019-06-21, 22:00)Orion Pobursky Wrote: Just throw an #ifdef in there.

I guess I could also do this:

Code:
#declare EnableCamera = true;
#if (EnableCamera = false)
    #declare LDXSkipCamera = true;
#elseif (EnableCamera = true)
  #ifdef (LDXSkipCamera)
    #undef LDXSkipCamera
  #end
#end

This is very convoluted compared to just switching a variable from true to false or the reverse, however. As if my include files didn't already have too much junk in them.
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Messages In This Thread
LDView povray export - by Michael Horvath - 2019-06-20, 6:47
RE: LDView povray export - by Travis Cobbs - 2019-06-20, 17:37
RE: LDView povray export - by Michael Horvath - 2019-06-20, 23:03
RE: LDView povray export - by Travis Cobbs - 2019-06-21, 2:04
RE: LDView povray export - by Michael Horvath - 2019-06-21, 21:56
RE: LDView povray export - by Orion Pobursky - 2019-06-21, 22:00
RE: LDView povray export - by Travis Cobbs - 2019-06-21, 23:53
RE: LDView povray export - by Travis Cobbs - 2019-06-22, 19:48
RE: LDView povray export - by Michael Horvath - 2019-06-25, 12:40
RE: LDView povray export - by Michael Horvath - 2019-06-22, 2:45
RE: LDView povray export - by Travis Cobbs - 2019-06-21, 3:46
RE: LDView povray export - by Steffen - 2019-06-23, 1:31
RE: LDView povray export - by Travis Cobbs - 2019-06-23, 1:48
RE: LDView povray export - by Michael Horvath - 2019-06-25, 23:35
RE: LDView povray export - by Travis Cobbs - 2019-06-26, 1:42

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