(2019-06-20, 20:54)Max Martin Richter Wrote: As far as I remember, we do the NOCLIP command only for parts which are available in transparent colours.
From a rendering point of view NOCLIP should be used at places where the pattern is basically 'paint' . You could even argue this should be done even when the part isn't available in transparent (as LDraw doesn't prevent non existing color use).
In all other situations the pattern should be repeated at the backside of the object's wall if it needs to be visible from the inside.
my 2cts
fyi: LDCad will render the whole part dual sided when noclip is encountered anywhere in the recursive mesh data.