It's been a long time since I wrote the code, but I'm pretty sure that LDView always draws the back of transparent geometry, not the back of all geometry inside transparent parts. So, in theory, any geometry that isn't color 16 would need NOCLIP in order for a transparent part to render properly in LDView.
0 BFC NOCLIP
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Messages In This Thread |
0 BFC NOCLIP - by Steffen - 2019-06-19, 23:56
RE: 0 BFC NOCLIP - by Travis Cobbs - 2019-06-20, 1:06
RE: 0 BFC NOCLIP - by Steffen - 2019-06-20, 1:15
RE: 0 BFC NOCLIP - by Travis Cobbs - 2019-06-20, 2:46
RE: 0 BFC NOCLIP - by Steffen - 2019-06-20, 1:49
RE: 0 BFC NOCLIP - by Max Martin Richter - 2019-06-20, 20:54
RE: 0 BFC NOCLIP - by Roland Melkert - 2019-06-20, 21:31
RE: 0 BFC NOCLIP - by N. W. Perry - 2019-12-31, 14:39
RE: 0 BFC NOCLIP - by Roland Melkert - 2020-01-02, 19:23
RE: 0 BFC NOCLIP - by Steffen - 2019-06-22, 12:57
RE: 0 BFC NOCLIP - by Philippe Hurbain - 2019-06-22, 17:49
RE: 0 BFC NOCLIP - by Steffen - 2019-06-23, 12:20
RE: 0 BFC NOCLIP - by Steffen - 2019-07-19, 2:57
RE: 0 BFC NOCLIP - by Philippe Hurbain - 2019-07-19, 6:23
RE: 0 BFC NOCLIP - by Magnus Forsberg - 2019-07-19, 12:35
RE: 0 BFC NOCLIP - by Travis Cobbs - 2019-06-21, 1:30
RE: 0 BFC NOCLIP - by Orion Pobursky - 2022-10-13, 23:29
RE: 0 BFC NOCLIP - by Travis Cobbs - 2022-10-15, 1:59
RE: 0 BFC NOCLIP - by Orion Pobursky - 2022-10-15, 3:05
RE: 0 BFC NOCLIP - by Travis Cobbs - 2022-10-15, 3:22
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