(2019-06-19, 18:25)Orion Pobursky Wrote: While it would be a huge project, I wouldn’t be opposed to creating a texture for every head and fast-tracking a texture meta add. .
Would be nice, but I'm a bit concerned about the colors as they would become static.
off topic:
I have been thinking about introducing support for palette-ed png's so we could use the LDConcifg colors inside png's (including #16). This would require shaders or temporary RBG-png generation during rendering though but the possibilities are endless.