(2019-03-07, 23:15)Travis Cobbs Wrote: Unfortunately, texmapping isn't supported in LDView's POV export. Even more unfortunately, I spent quite a lot of time trying to add support, and pretty much failed. I won't say that I won't ever go back and try again, but I'm not very optimistic.
The biggest problem with texture export, imho, is the fact you can't map them to colors like normal parts.
In LDCad I generate macros for textured parts to solve this. It has some restrictions though.