LPub3D How to Add Rotation Step


RE: LPub3D How to Add Rotation Step
#6
(2018-08-29, 10:37)reinout Wrote:
(2016-04-08, 17:02)Sean Wrote: Hello,

The feature list for LPub3D mentions being able to add a rotation step with the 3D viewer.  I can get it to add a ROTSTEP tag to the code, but I can't get it to insert any rotation information.  Does it not do that, or am I missing something?  I can't seem to find any mention of this feature outside of that one list.

Thanks!

I think i have a simular problem. When i want to rotate my submodels, to better see the steps, LPub3d crashed. It is so bad it crashed even if i click on the 'rotate model' buttons.
Can anyone help me with this?

Could you post and let us know
(a) which version of LPub3D you are using and
(b) which operating system you are using

If you use LDCad as your modelling tool, the alternative is to define your rotations within LDCad. I find it easier with LDCad than LPub3D. Using LDCad you can right mouse click on the "Step" in the text source window, select the "Properties..." menu item and change the step type to be a rotation related step.

Regards,

David
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Messages In This Thread
LPub3D How to Add Rotation Step - by Sean - 2016-04-08, 17:02
RE: LPub3D How to Add Rotation Step - by David Manley - 2018-08-31, 0:13

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