RE: Blender LDraw import tool
2018-04-03, 18:41 (This post was last modified: 2018-04-03, 18:43 by Philippe Hurbain.)
2018-04-03, 18:41 (This post was last modified: 2018-04-03, 18:43 by Philippe Hurbain.)
I installed Blender and the converter on another machine, and there it works better. I can get an image with "normal" colors when using the Cycles renderer. Unfortunately, the (faster) Blender renderer doesn't work better, providing a black shadow on grey background. Now I am not fully convinced that it is worth the trouble compared to POV:
- overall look is great
- nice little bevels on sharp edges without requiring LGEO parts
But...
- More than 1 hour to render vs. less than 3 minutes
- Weird artifacts (look at the arm shoulder of the monkey)
- Pretty clumsy to properly frame the scene compared to LDView or LDCad (OK, this may be caused by my total ignorance of Blender!)
![[Image: 3628_-_perry_panda_and_chester_chimp-pov.png]](http://www.brickshelf.com/gallery/Philo/SetModels/Set3628/3628_-_perry_panda_and_chester_chimp-pov.png)
- overall look is great
- nice little bevels on sharp edges without requiring LGEO parts
But...
- More than 1 hour to render vs. less than 3 minutes
- Weird artifacts (look at the arm shoulder of the monkey)
- Pretty clumsy to properly frame the scene compared to LDView or LDCad (OK, this may be caused by my total ignorance of Blender!)
![[Image: 3628_-_perry_panda_and_chester_chimp-pov.png]](http://www.brickshelf.com/gallery/Philo/SetModels/Set3628/3628_-_perry_panda_and_chester_chimp-pov.png)
![[Image: 3628_-_perry_panda_and_chester_chimp-bdcycles.png]](http://www.brickshelf.com/gallery/Philo/SetModels/Set3628/3628_-_perry_panda_and_chester_chimp-bdcycles.png)