(2018-03-31, 8:45)Steffen Wrote: wow, thank you very much for this hint!
especially the "instructions mode" looks very cool!
the only thing that I immediately noticed in the example pictures was the lack of a "primitives substitution" mode -
round cylinders look very polygonal there.
I'll happily try this out, it looks very nice and the readme.md looks very carefully written
thanks!
There are a whole bunch of import options, one of which is a selection between 'Standard primitives', 'High resolution primitives' and 'Low resolution primitives'. Maybe the example image didn't use the high resolution ones?
This is a test image I rendered this morning: https://i.imgur.com/Ko95dLk.png
Like I said, it isn't perfect (especially the lighting on the top curves looks a bit weird), but it looks pretty nice nonetheless (imo), especially considering I have done absolutely nothing in Blender to enhance the render