What is the best way to quickly create custom printed parts for ldraw?


RE: What is the best way to quickly create custom printed parts for ldraw?
#3
(2018-02-28, 19:01)Roland Melkert Wrote: Unless they are very simple checker patterns or something the easiest way would be to use "s\3068bs01.dat" with a textured rectangle on top of it.

Looking for any excuse to test textured parts I wend and made one Smile

   

Code:
0 Tile  2 x  2 with ..... pattern
0 Name: tile.dat
0 Author: Roland Melkert [roland]

0 UNOFFICIAL PART
0 BFC CERTIFY CCW

1 16 0 0 0 1 0 0 0 1 0 0 0 1 s\3068bs01.dat

0 !TEXMAP START PLANAR  -20 0 20   20 0 20   -20 0 -20  tile.png
4 16  20 0 20   -20 0 20   -20 0 -20   20 0 -20
0 !TEXMAP END

Just rename tile.png to whatever png you've got, just be sure that png is square pixel wise.
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RE: What is the best way to quickly create custom printed parts for ldraw? - by Roland Melkert - 2018-02-28, 19:47

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