MLCad 3.50 is available


RE: MLCad 3.50 is available
#13
(2018-02-18, 22:33)Orion Pobursky Wrote:
(2018-02-17, 22:23)Michael Horvath Wrote: Oh wow! I wonder if more bugs will be fixed in the future?

Honestly, I consider MLCad abandonware. LDCad (and to a lesser extent Bricksmith) has surpassed it in so many ways that my workflow will never go back. My only wish would be that both MLCad and LDCad were open source but, a least with MLCad, that probably will never happen.

I agree Orion, however I mainly create and edit models in LDCad, I ever so often edit in MLCad and use some features.
For example to apply Buffer Exchange and Rotation Steps which I find much easier in MLCad. Maybe because I was (am) so used to it for years.
I use MLCad Groups to work with Remove Group in LPub(3D).
I use the minifig generator too to create the basics for my minifigures. Especially for accessories (which do not always snap to hands) very handy.
Sort by height and add steps after change in height is still handy to add basic steps to a converted LDD model for example.
And I also like to make use of the "Draw to selected part" option to "step through" a model brick by brick.

Though MLCad is not my main editor anymore, but I cannot live without it. Developing it more would not be nesscesary for me, but making mentioned MLCad features available in LDCad for example would be nice.
Jaco van der Molen
lpub.binarybricks.nl
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Messages In This Thread
MLCad 3.50 is available - by Steffen - 2018-02-17, 9:23
RE: MLCad 3.50 is available - by Steffen - 2018-02-18, 16:38
RE: MLCad 3.50 is available - by Steffen - 2018-02-19, 1:01
RE: MLCad 3.50 is available - by Steffen - 2018-02-18, 16:37
RE: MLCad 3.50 is available - by Jaco van der Molen - 2018-02-20, 8:04
MLCad 3.51 is available - by Steffen - 2024-02-06, 14:05

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