RE: LDView 4.2 Released
2017-10-22, 0:24 (This post was last modified: 2017-10-22, 1:20 by Michael Horvath.)
2017-10-22, 0:24 (This post was last modified: 2017-10-22, 1:20 by Michael Horvath.)
(2017-10-21, 20:33)Travis Cobbs Wrote: There's no way to convert a matrix into something the camera can use.
Could you explain this more? I thought that "camera.rotate" takes three Euler angles as input. Am I wrong? I have written a routine for another program that can convert a matrix to Euler angles, and could adapt that to here. Will that approach not work?