(2017-08-17, 11:20)Don Heyse Wrote: It's almost certainly a memory problem. How much do you have?
It'd be interesting to monitor it in Task Manager and see how much each process is using. I have no idea how much LPub3D uses, but I suspect quit a bit since it's built with a modern toolkit. Ldglite is pretty frugal with the memory, but I've only tried a few really large models in it. Anyhow, if LPub3D eats all the memory there's not much hope that either ldglite or LDView will be able to render.
I have "only" 8 Gb. Not much then.
Working with LPub eats a lot of memory and processor time I see.
I have split the model after a certain amount of steps and layers now and making instructions in parts.
Also, I have replaces chunks of brick build bricks with the box primitive. It helps.
Thanks to all who thought with me. I'll continue to experiment and struggle ;-)
Jaco van der Molen
lpub.binarybricks.nl
lpub.binarybricks.nl