So ldglite renders the 48x48 in the model images, but not in the PLI? I'll have to try it with a simple model (48x48 and a 2x4) and see what happens. Maybe the different orientation of the PLI images is making ldglite crash on the 48x48 for some reason.
Baseplate 48x48 not rendered by LDGLite in LPub3D, LDView crash
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