(2017-07-03, 20:09)Damien Roux Wrote: Great work!
I was wondering: did you kept the vector based files (Illustrator or whatever you are using). As I said, I'm planning to author those patterns and It could help me a lot to make the parts in ldraw format.
By the way, I also have another question : lets say you put the parts on the tracker, would I be able to "overwrite" them with ldraw geometry only? Is vector based patterns "better" than texture mapped ones?
Sure I kept al files and resources. You can have them if you like. What format? I can make Illustrator or EPS.
About the parts maybe becoming official: I did them because I was testing and playing around with Texture Mapping for some projects I do with custom prints and stickers.
I guess, reading comments by Travis and Roland and others, we'd prefer patterns on flat surfaces done with LDraw geometry.
So be my/our guest to make them. Though texture mapping is much easier and faster, this would be better in the end.
We can do two things: I will make them downloadable, but postpone putting them on the tracker for now.
Or we could put them on the tracker for now and gradually replace them by LDraw geometry versions.
Jaco van der Molen
lpub.binarybricks.nl
lpub.binarybricks.nl