(2017-06-28, 22:28)Damien Roux Wrote: Why using textures here? The patterns are rather simple and easy to author in the usual way...
I'm just asking because Brickheadz are the next patterns I was planning to work on as soon as I'm done with the new architecture sets.
These are actually good candidates for parts with full fallback geometry. Textures will cause them to render much faster, but the fallback geometry would still look fine.