LPUB3D - Fade steps and Callouts


RE: LPUB3D - Fade steps and Callouts
#2
I haven't experimented with callouts yet, but I have seen the need to use Tools ---> Reset Cache whenever I navigate backwards using fade steps.
Walt
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RE: LPUB3D - Fade steps and Callouts - by Walt White - 2017-05-05, 15:03

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