(2016-11-08, 22:13)Tore Eriksson Wrote: I'm pretty sure I've asked this before many years ago, but my memory is not getting better.
Is it "legal" to let the polygons in a pattern overlap? Of course you can't allow this with different colors, that would look terrible. If I can use primitives in a pattern instead of handmade polygons, the result will look smoother. But if I can't do it without overlapping, is there any reason to disallow this method? I can't see that it would affect the quality in any way, but that hasn't stopped the leaders of the LDraw community from issuing standards rules before.
Code:0 Brick 1 x 1 with Blue Bold "0" Pattern
0 Name: 3005pv0.dat
0 Author: Tore Eriksson [Tore_Eriksson]
0 Unofficial LDraw Part
0 BFC CERTIFY CCW
1 16 0 0 0 1 0 0 0 1 0 0 0 1 s\3005s01.dat
1 16 0 13 -10 5.5 0 0 0 0 7 0 1 0 4-4ndis.dat
1 16 0 13 -10 2.3 0 0 0 0 4 0 1 0 4-4disc.dat
1 1 0 13 -10 1.15 0 0 0 0 2 0 1 0 4-4ring2.dat
1 1 0 13 -10 1.5 0 0 0 0 2 0 1 0 4-4ring2.dat
1 1 0 13 -10 1.83333 0 0 0 0 2.33333 0 1 0 4-4ring2.dat
4 16 -10 0 -10 -10 24 -10 -5.5 20 -10 -5.5 6 -10
4 16 -10 24 -10 10 24 -10 5.5 20 -10 -5.5 20 -10
4 16 10 24 -10 10 0 -10 5.5 6 -10 5.5 20 -10
4 16 10 0 -10 -10 0 -10 -5.5 6 -10 5.5 6 -10
0
Overlapping polygons are noticeable in transparent parts in POV-Ray.