(2016-10-09, 0:34)Chris McCoy Wrote: I'm completely new to this whole thing.... and I'm running into an issue with how to bend the Universal Joint for my needs.
The universal joint is a static part in the official library to use it bend you must first split it into its 3 components by using the inline feature. This is done by selecting it followeld by a right click to open the selection menu -> 'reorganize' -> 'inline'
After that you can rotate the outer ends separately, when done don't forget to realign the middle part which can be done through part snapping.
Optionally you can also move the three parts into a submodel once it has the correct bend.