Ok, so I've tested it more and to me it looks like I indeed found a bug.
I thought that the inner square in the 'Placement Dialog' represents the object that you want to place relative to. Most of the time it is the 'Assem' when working with a callout.
So, when I move a callout (relative to the assembly) to Top/Right in the inner square, I expected it to go to the top right of the assembly (so it's on the assembly). When I set it to Top/Right on the outer square, I expected it to go the top-right outside of the assembly (so lining the bottom-left corner of the callout with the top-right corner of the assembly).
As it is now, Top/Right in the inner and outer square do exactly the same, always positioning outside the assembly, but only on a multi-step page. When doing the same thing with the same callout on a single step page, it actually behaves differently when selecting Top/Right on the inner square or the outer square (which is correct).
I actually tried this in the old original LPub and it behaves exactly as LPub3D does now, so it's either a very old bug or I'm expecting behavior that I shouldn't expect. What do you think?
Btw, maybe I explained it a bit vague. Just let me know and I'll make a video or something to try explaining it better
I thought that the inner square in the 'Placement Dialog' represents the object that you want to place relative to. Most of the time it is the 'Assem' when working with a callout.
So, when I move a callout (relative to the assembly) to Top/Right in the inner square, I expected it to go to the top right of the assembly (so it's on the assembly). When I set it to Top/Right on the outer square, I expected it to go the top-right outside of the assembly (so lining the bottom-left corner of the callout with the top-right corner of the assembly).
As it is now, Top/Right in the inner and outer square do exactly the same, always positioning outside the assembly, but only on a multi-step page. When doing the same thing with the same callout on a single step page, it actually behaves differently when selecting Top/Right on the inner square or the outer square (which is correct).
I actually tried this in the old original LPub and it behaves exactly as LPub3D does now, so it's either a very old bug or I'm expecting behavior that I shouldn't expect. What do you think?
Btw, maybe I explained it a bit vague. Just let me know and I'll make a video or something to try explaining it better
