(2016-06-30, 21:30)Trevor Sandy Wrote:Hi Trevor,(2016-06-30, 17:50)Philippe Hurbain Wrote:Quote:- Platform upgrade to Qt 5.6 (MSVC 2015) which will position the application for better maintenance and evolutions going forward.Looks like there is a downside to this, see http://www.eurobricks.com/forum/index.ph...try2599640
Philo - not to worry![]()
The MSVC builds are only release builds to support both x32 and x64 architectures on Windows. I still exclusively develop on mingw maintaining portability code for OSX, Windows, mingw and MSVC as much as possible. For the next LPub3D evolution, I'd like to introduce an OSX distribution but before that I'm focused on stabilizing 2.0.
The main point of my quoted statement above is to say moving to Qt 5.6 (MSVC) / 5.5.1 (MinGW) is better than staying on 4.8 for the reasons highlighted.
Cheers,
I appreciate your input into LPub3D development, which I've been using for some time and find it much better than original LPub.
The message cross-posted by Philo was posted by myself on EB forums (as I was not registered here before). The main concern I wish express is that LPub3D v2.x no longer works in Linux
