(2016-06-30, 21:30)Trevor Sandy Wrote:Hi Trevor,(2016-06-30, 17:50)Philippe Hurbain Wrote:Quote:- Platform upgrade to Qt 5.6 (MSVC 2015) which will position the application for better maintenance and evolutions going forward.Looks like there is a downside to this, see http://www.eurobricks.com/forum/index.ph...try2599640
Philo - not to worry
The MSVC builds are only release builds to support both x32 and x64 architectures on Windows. I still exclusively develop on mingw maintaining portability code for OSX, Windows, mingw and MSVC as much as possible. For the next LPub3D evolution, I'd like to introduce an OSX distribution but before that I'm focused on stabilizing 2.0.
The main point of my quoted statement above is to say moving to Qt 5.6 (MSVC) / 5.5.1 (MinGW) is better than staying on 4.8 for the reasons highlighted.
Cheers,
I appreciate your input into LPub3D development, which I've been using for some time and find it much better than original LPub.
The message cross-posted by Philo was posted by myself on EB forums (as I was not registered here before). The main concern I wish express is that LPub3D v2.x no longer works in Linux . While it never run natively there is a lovely tool/app/feature many Linux users utilise to run Windows-only programs called "Wine" and it worked just fine for me. Now that you have moved to MSVC2015 it is no longer possible to use newer versions of LPub3D due to complete incompatibility of VC2015 redistributable package with Wine. While it would be awesome to have a cross-platform software that would run natively on Linux I wish to ask for a little favour - making LPub3D at least Wine compatible and not to be tied tightly to Windows OS. Otherwise v1.3.5 is the last version can be used, unfortunately.