RE: LPub3D 2.0 Released
2016-06-30, 21:30 (This post was last modified: 2016-06-30, 21:34 by Trevor Sandy.)
2016-06-30, 21:30 (This post was last modified: 2016-06-30, 21:34 by Trevor Sandy.)
(2016-06-30, 17:50)Philippe Hurbain Wrote:Quote:- Platform upgrade to Qt 5.6 (MSVC 2015) which will position the application for better maintenance and evolutions going forward.Looks like there is a downside to this, see http://www.eurobricks.com/forum/index.ph...try2599640
Philo - not to worry
![Big Grin Big Grin](https://forums.ldraw.org/images/smilies/biggrin.png)
The MSVC builds are only release builds to support both x32 and x64 architectures on Windows. I still exclusively develop on mingw maintaining portability code for OSX, Windows, mingw and MSVC as much as possible. For the next LPub3D evolution, I'd like to introduce an OSX distribution but before that I'm focused on stabilizing 2.0.
The main point of my quoted statement above is to say moving to Qt 5.6 (MSVC) / 5.5.1 (MinGW) is better than staying on 4.8 for the reasons highlighted.
Cheers,