This is super weird.
I updated the application (although using SourceForge, since the included updater didn't do anything for some reason).
I started the application. It crashed, I started it again, it started successfully. Then I closed it again and started it again, it crashed again.
Everytime it crashes, one of those standard Windows popups appears where you can either 'close the application' or 'debug' (or whatever it's called in English, my Windows is set to Dutch). So, for once I pressed the debug button instead of the close button. Nothing happened, except that LPub3D magically did start up...
Now, it doesn't crash a single time at start-up (or i'm incredibly lucky). I've started it like 20 or 30 times in a row now and not a single crash. I cannot think of any way how that single Windows button (that seemingly did nothing) fixed it
I updated the application (although using SourceForge, since the included updater didn't do anything for some reason).
I started the application. It crashed, I started it again, it started successfully. Then I closed it again and started it again, it crashed again.
Everytime it crashes, one of those standard Windows popups appears where you can either 'close the application' or 'debug' (or whatever it's called in English, my Windows is set to Dutch). So, for once I pressed the debug button instead of the close button. Nothing happened, except that LPub3D magically did start up...
Now, it doesn't crash a single time at start-up (or i'm incredibly lucky). I've started it like 20 or 30 times in a row now and not a single crash. I cannot think of any way how that single Windows button (that seemingly did nothing) fixed it