RE: ROTSTEP questions
2016-04-24, 19:21 (This post was last modified: 2016-04-25, 20:42 by Roland Melkert.)
2016-04-24, 19:21 (This post was last modified: 2016-04-25, 20:42 by Roland Melkert.)
(2016-04-24, 4:59)Travis Cobbs Wrote: I don't know for sure, but I suspect that it is latitude 30, longitude 45 in lat/long spherical coordinates. Here is my OpenGL-compatible code for initializing the matrix in LDView; I'm pretty sure that's the same as what's in LPub:Thanks Travis that translates into
0.707 0 0.707 0.354 0.866 -0.354 -0.612 0.5 0.612
Which is the same as the default in LDView (I should have realisded LPub uses LDView to render )
I just had to correct to LDraw coord system (a 180 rotate around X-axis, or 1, -1, -1 scale) to compensate for the neg y-axis.
which gives.
0.707 0 0.707 -0.354 -0.866 0.354 0.612 -0.5 -0.612
I assume LDView does that somewhere later on?
I'll make the above part of main.cfg so it is adjustable.