Hello Don,
- Are the render.cpp changes to add the new command line parameters and updated existing parameter values you mention in your blog ?
- Can you summarize what the updated command line should look like including which new parameters could be static and which must be calculated ?
- Do you use freeglut in your latest build ?
I have not yet had an opportunity to include the new code you suggested. However once I have, I will let you know if I have more questions. I'll also take a look at the "LDView scaling fudge factors" and let you know if they are unnecessary/incorrect.
Cheers,
Don Heyse Wrote:In the meantime, do you have any questions on the solutions I came up with for the rendering issues ?Yes, I have some questions:
- Are the render.cpp changes to add the new command line parameters and updated existing parameter values you mention in your blog ?
- Can you summarize what the updated command line should look like including which new parameters could be static and which must be calculated ?
- Do you use freeglut in your latest build ?
I have not yet had an opportunity to include the new code you suggested. However once I have, I will let you know if I have more questions. I'll also take a look at the "LDView scaling fudge factors" and let you know if they are unnecessary/incorrect.
Cheers,