Doing this kind of thing in nested mode is error prone: insertion occur in model listed in model "insert into" (top right mode select window, when in nested mode). This defaults to main model, so when you try to change a part which is in a submodel, it gets inserted in main one (and for some reason is not removed from submodel). You have either to do the change in the submodel, or, in nested mode, click on "insert into" field and select the submodel you want to modify. As said, not utterly clear, and for sure error prone.
Shaping a minifig chain in LDCad
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