For me, this is comparable to changing all but the model's current step to a 'fade' colour - which is already available in LPub3D.
It would be particularly difficult to implement this functionality because I'd have to find a way to signal the render (LDView, ldglite, Pov-ray) to produce an image where the additive parts were highlighted. I'm not even sure either of the renderers I use have the ability to accept a command/signal as such.
Because LPub3D uses static images (produced by the renderer), any highlight not visible would be useless, so the entire functionality would be questionable in achieving it's intent.
However, it would be possible to signal the 3D Viewer but showing highlighted additive parts to the editor does not strike me as the intent of your idea ?
Cheers,
It would be particularly difficult to implement this functionality because I'd have to find a way to signal the render (LDView, ldglite, Pov-ray) to produce an image where the additive parts were highlighted. I'm not even sure either of the renderers I use have the ability to accept a command/signal as such.
Because LPub3D uses static images (produced by the renderer), any highlight not visible would be useless, so the entire functionality would be questionable in achieving it's intent.
However, it would be possible to signal the 3D Viewer but showing highlighted additive parts to the editor does not strike me as the intent of your idea ?
Cheers,